January 27-28, 2010 • Register Now >
Program >Panel I: Game Developments and Business Models
From independent developers to publishing giants, from MMOGs to casual games and advergames, business models in the video game industry continue to expand dramatically. Add to that global growth in the game industry, and there’s going to be problems along with opportunities. How will these business models adjust to the legal and financial issues ahead? Which business models are working and which ones aren’t? What are the positive and negative changes impacting the game industry? This session will explore all of these issues from leading experts in the field.
In This Panel
Moderator: Joseph Olin, President, The Academy of Interactive Arts & Sciences
Speakers: Steve Nix, Director of Business Development, id Software
Inc.
Jason Holtman, Director of Business Development/Legal Affairs, Valve
Dan Ferguson, Founder and Director of Game Development, Blockdot, Inc.